https://bugs.freedesktop.org/show_bug.cgi?id=94549
Vinson Lee <v...@freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
CC| |cheme...@gmail.com,
| |t_arc...@yahoo.com.au
--- Comment #4 from Vinson Lee <v...@freedesktop.org> ---
commit e25c24c6389e5dbbb7ebf59c302659e5d6417ed4
Author: Lars Hamre <cheme...@gmail.com>
Date: Fri Apr 8 10:06:23 2016 -0400
glsl: handle unsigned int wraparound in link_shaders()
v2: change check_explicit_uniform_locations() to return an
unsigned 0 (Timothy Arceri)
We were storing the int result of check_explicit_uniform_locations()
in num_explicit_uniform_locs as an unsigned int which caused it to
be 4294967295 when a -1 was returned.
This in turn would cause the following error during linking:
error: count of uniform locations > MAX_UNIFORM_LOCATIONS(4294967295 >
98304)
Results from running piglit tests/all with this patch
and when ARB_explicit_uniform_location disabled:
changes: 178
fixes: 176
regressions: 2
The two regressions are for the following tests:
glean@glsl1-matrix column check (1)
glean@glsl1-matrix column check (2)
which regress from FAIL to CRASH.
The regressions are acceptable because the tests are currently failing due
to
the aforementioned linker error.
Signed-off-by: Lars Hamre <cheme...@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arc...@collabora.com>
--
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev