The last one has been pointed out by Ian. --- src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 10 ++++++++++ 1 files changed, 10 insertions(+), 0 deletions(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 3fbb0cd..f1de466 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -5035,21 +5035,31 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) (struct gl_vertex_program *)linked_prog); ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, linked_prog); + if (!ok) { + _mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL); + } break; case GL_FRAGMENT_SHADER: _mesa_reference_fragprog(ctx, &prog->FragmentProgram, (struct gl_fragment_program *)linked_prog); ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, linked_prog); + if (!ok) { + _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL); + } break; case GL_GEOMETRY_SHADER: _mesa_reference_geomprog(ctx, &prog->GeometryProgram, (struct gl_geometry_program *)linked_prog); ok = ctx->Driver.ProgramStringNotify(ctx, GL_GEOMETRY_PROGRAM_NV, linked_prog); + if (!ok) { + _mesa_reference_geomprog(ctx, &prog->GeometryProgram, NULL); + } break; } if (!ok) { + _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program, NULL); _mesa_reference_program(ctx, &linked_prog, NULL); return GL_FALSE; } -- 1.7.4.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev