OES_texture_buffer combines bits from a number of desktop extensions. When they're all available, turn it on.
Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> --- src/mesa/state_tracker/st_extensions.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index e26f13d..c0939c0 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -1033,6 +1033,12 @@ void st_init_extensions(struct pipe_screen *screen, PIPE_BIND_SAMPLER_VIEW); } + extensions->OES_texture_buffer = + extensions->ARB_texture_buffer_object && + extensions->ARB_texture_buffer_range && + extensions->ARB_texture_buffer_object_rgb32 && + extensions->ARB_shader_image_load_store; + /* Unpacking a varying in the fragment shader costs 1 texture indirection. * If the number of available texture indirections is very limited, then we * prefer to disable varying packing rather than run the risk of varying -- 2.7.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev