On Mon, Mar 21, 2016 at 3:39 PM, Jason Ekstrand <ja...@jlekstrand.net> wrote:
> > > On Mon, Mar 21, 2016 at 5:05 AM, Samuel Iglesias Gonsálvez < > sigles...@igalia.com> wrote: > >> From: Iago Toral Quiroga <ito...@igalia.com> >> >> v2 (Sam): >> - Use helper to get type size from nir_alu_type enum. >> --- >> src/compiler/nir/nir_lower_tex.c | 3 ++- >> 1 file changed, 2 insertions(+), 1 deletion(-) >> >> diff --git a/src/compiler/nir/nir_lower_tex.c >> b/src/compiler/nir/nir_lower_tex.c >> index 4999603..a58385a 100644 >> --- a/src/compiler/nir/nir_lower_tex.c >> +++ b/src/compiler/nir/nir_lower_tex.c >> @@ -226,7 +226,8 @@ get_zero_or_one(nir_builder *b, nir_alu_type type, >> uint8_t swizzle_val) >> v.u32[0] = v.u32[1] = v.u32[2] = v.u32[3] = 0; >> } else { >> assert(swizzle_val == 5); >> - if (type == nir_type_float) >> + assert(nir_alu_type_get_type_size(type) < 64); >> + if (type == nir_type_float32) >> > > This seems dangerious. It switches a check from checking for float to > checking for float32. At the particular point in the git history where > this patch lands, one of these checks is broken. I'm guessing this > actually breaks things that get fixed later when we switch glsl_to_nir to > giving us sized types. > > If we're going to change tex instructions to use sized types, we need to > do it all in one big patch and it will have to touch all three drivers > again. > One more thought: Tex instructions already have a bit size provided by the destination so I don't see a need for having it be sized at all. At the end of the day it doesn't matter since we either don't have a size or we do have a size and it's required to match. > v.f32[0] = v.f32[1] = v.f32[2] = v.f32[3] = 1.0; >> else >> v.u32[0] = v.u32[1] = v.u32[2] = v.u32[3] = 1; >> -- >> 2.5.0 >> >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >> > >
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