On Sat, Mar 19, 2016 at 11:14 AM, Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl> wrote: > That would limit us to supporting sample counts for which we have > texture formats. > > As far as I understand with radeonsi we can support 16 samples without > any attachments, but all formats are limited to <= 8 samples.
So you're going to end up with a situation where GL_MAX_SAMPLES is less than GL_MAX_FRAMEBUFFER_SAMPLES? I don't know that that's a useful thing to have. This implementation still has the problem of only supporting POT MSAA levels (although tbh I'm not 100% sure there's hw out there that supports NPOT MSAA levels). If people really want this, I think the way to go would be to make is_format_supported() work with PIPE_FORMAT_NONE and do it that way. Also, are you *sure* that's the case on radeonsi? I find it very odd that the rasterizer would support a higher MSAA level than the highest attachment would... -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev