I found this in a shader that was doing an alpha test when alpha is fixed at 1.0.
instructions in affected programs: 16 -> 15 (-6.25%) total uniforms in shared programs: 28703 -> 28703 (0.00%) --- src/compiler/nir/nir_opt_constant_folding.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/compiler/nir/nir_opt_constant_folding.c b/src/compiler/nir/nir_opt_constant_folding.c index 04876a4..8a353c2 100644 --- a/src/compiler/nir/nir_opt_constant_folding.c +++ b/src/compiler/nir/nir_opt_constant_folding.c @@ -130,6 +130,14 @@ constant_fold_intrinsic_instr(nir_intrinsic_instr *instr) progress |= constant_fold_deref(&instr->instr, instr->variables[i]); } + if (instr->intrinsic == nir_intrinsic_discard_if) { + nir_const_value *src_val = nir_src_as_const_value(instr->src[0]); + if (src_val && src_val->u[0] == 0) { + nir_instr_remove(&instr->instr); + progress = true; + } + } + return progress; } -- 2.7.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev