On Wednesday, March 2, 2016 10:58:46 AM PST Plamena Manolova wrote: > When a user defines a point size array and enables it, the point > size value set via glPointSize should be ignored. To achieve this, > we can simply set ctx->VertexProgram.PointSizeEnabled whenever > GL_POINT_SIZE_ARRAY_OES is set so that the right point size is > used. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42187 > Signed-off-by: Plamena Manolova <plamena.manol...@intel.com>
This looks good! A couple of small things... The subject prefix should be "mesa: ..." now that it's changing mesa/main/enable.c, rather than "i965: ...". > --- > src/mesa/main/enable.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c > index 3985457..ecc04f4 100644 > --- a/src/mesa/main/enable.c > +++ b/src/mesa/main/enable.c > @@ -105,6 +105,7 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state) > case GL_POINT_SIZE_ARRAY_OES: > var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; > flag = VERT_BIT_POINT_SIZE; I believe we should add FLUSH_VERTICES(ctx, _NEW_PROGRAM); here before setting the new state. That signals the _NEW_PROGRAM dirty state flag, which causes drivers to re-emit the relevant state. It looks like this function signals _NEW_ARRAY already...but the i965 SF state atoms don't listen to _NEW_ARRAY. Without that, we might fail to re-emit the hardware state when this changes. The other place that sets ctx->VertexProgram.PointSizeEnabled signals _NEW_PROGRAM, so it seems best to keep it consistent and signal _NEW_PROGRAM here too. > + ctx->VertexProgram.PointSizeEnabled = state; > break; > > /* GL_NV_primitive_restart */ > With both of those changes, this would get: Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> If you could send an updated patch, I'll be happy to commit it for you. Thanks again!
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