Pushed. Do you even have push access?
Marek On Wed, Mar 9, 2016 at 12:50 AM, Marek Olšák <mar...@gmail.com> wrote: > Reviewed-by: Marek Olšák <marek.ol...@amd.com> > > Marek > > On Tue, Mar 8, 2016 at 4:01 PM, Bas Nieuwenhuizen > <b...@basnieuwenhuizen.nl> wrote: >> Enlarge the buffer hashlist to prevent large numbers of misses >> due to adding more buffers than can be cached in the hashlist. >> >> The game I tested had CS's with up to 1500 buffers and the overhead >> of amdgpu_lookup_buffer for various sizes was: >> >> 4096 1.97% (new value) >> 2048 4.37% >> 1024 6.92% >> 512 9.47% (old value) >> >> (percentage of CPU usage in render thread as determined by perf) >> >> The time spent in amdgpu_add_buffer self is ~4.2% in all cases and >> for 4096 the time needed to clear the hashlist is still < 0.10%, >> so I am not expecting significant regressions. >> >> Signed-off-by: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl> >> --- >> src/gallium/winsys/amdgpu/drm/amdgpu_cs.h | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h >> b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h >> index 6ad3cdd..a2fb44a 100644 >> --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h >> +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h >> @@ -76,7 +76,7 @@ struct amdgpu_cs { >> uint8_t *flags; >> struct amdgpu_cs_buffer *buffers; >> >> - int buffer_indices_hashlist[512]; >> + int buffer_indices_hashlist[4096]; >> >> uint64_t used_vram; >> uint64_t used_gart; >> -- >> 2.7.2 >> >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev