From: Connor Abbott <connor.w.abb...@intel.com>

v2: fix it for GLSL_TYPE_SUBROUTINE (Iago)

Signed-off-by: Iago Toral Quiroga <ito...@igalia.com>
---
 src/compiler/nir_types.h | 21 +++++++++++++++++++++
 1 file changed, 21 insertions(+)

diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index 18d64b7..0748783 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -77,6 +77,27 @@ enum glsl_base_type glsl_get_sampler_result_type(const 
struct glsl_type *type);
 unsigned glsl_get_record_location_offset(const struct glsl_type *type,
                                          unsigned length);
 
+static inline unsigned
+glsl_get_bit_size(enum glsl_base_type type)
+{
+   switch (type) {
+   case GLSL_TYPE_INT:
+   case GLSL_TYPE_UINT:
+   case GLSL_TYPE_BOOL:
+   case GLSL_TYPE_FLOAT: /* TODO handle mediump */
+   case GLSL_TYPE_SUBROUTINE:
+      return 32;
+
+   case GLSL_TYPE_DOUBLE:
+      return 64;
+
+   default:
+      unreachable("unknown base type");
+   }
+
+   return 0;
+}
+
 bool glsl_type_is_void(const struct glsl_type *type);
 bool glsl_type_is_error(const struct glsl_type *type);
 bool glsl_type_is_vector(const struct glsl_type *type);
-- 
2.7.0

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