The dEQP-GLES3.functional.fbo.completeness.renderable.texture. {color0,depth,stencil}.{red,rg}_unsigned_byte tests appear to expect GL_RED/GL_RG and GL_UNSIGNED_BYTE to map to GL_R8/GL_RG8, rather than returning an INVALID_OPERATION error.
This makes perfect sense. However, RED and RG are strangely missing from the ES 3.0/3.1/3.2 spec's "Effective internal format corresponding to external format and type" tables. It may be worth filing a spec bug. Fixes the 6 dEQP tests mentioned above. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/main/glformats.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c index edfd7d6..cf64958 100644 --- a/src/mesa/main/glformats.c +++ b/src/mesa/main/glformats.c @@ -2603,6 +2603,10 @@ _mesa_es3_effective_internal_format_for_format_and_type(GLenum format, return GL_RGBA8; case GL_RGB: return GL_RGB8; + case GL_RG: + return GL_RG8; + case GL_RED: + return GL_R8; /* Although LUMINANCE_ALPHA, LUMINANCE and ALPHA appear in table 3.12, * (section 3.8 Texturing, page 128 of the OpenGL-ES 3.0.4) as effective * internal formats, they do not correspond to GL constants, so the base -- 2.7.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev