v2 (Ben): Use combination of msaa_layout and number of samples
          instead of introducing explicit type for lossless
          compression.

Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com>
---
 src/mesa/drivers/dri/i965/brw_meta_fast_clear.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c 
b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
index 93f1a85..09ffbb9 100644
--- a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
+++ b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
@@ -228,7 +228,8 @@ get_fast_clear_rect(struct brw_context *brw, struct 
gl_framebuffer *fb,
    unsigned int x_align, y_align;
    unsigned int x_scaledown, y_scaledown;
 
-   if (irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_NONE) {
+   if (irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_NONE ||
+       intel_miptree_is_lossless_compressed(brw, irb->mt)) {
       /* From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render
        * Target(s)", beneath the "Fast Color Clear" bullet (p327):
        *
-- 
2.5.0

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