v2 (Ben): Use combination of msaa_layout and number of samples instead of introducing explicit type for lossless compression.
Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> --- src/mesa/drivers/dri/i965/brw_meta_fast_clear.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c index 93f1a85..09ffbb9 100644 --- a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c +++ b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c @@ -228,7 +228,8 @@ get_fast_clear_rect(struct brw_context *brw, struct gl_framebuffer *fb, unsigned int x_align, y_align; unsigned int x_scaledown, y_scaledown; - if (irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_NONE) { + if (irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_NONE || + intel_miptree_is_lossless_compressed(brw, irb->mt)) { /* From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render * Target(s)", beneath the "Fast Color Clear" bullet (p327): * -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev