Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> --- src/mesa/drivers/dri/i965/brw_context.c | 12 +++++++++++- src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 10 +++++++++- src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 9 +++++++++ 3 files changed, 29 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index a5f7a2e..b61036e 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -208,7 +208,11 @@ intel_update_state(struct gl_context * ctx, GLuint new_state) if (!tex_obj || !tex_obj->mt) continue; intel_miptree_all_slices_resolve_depth(brw, tex_obj->mt); - intel_miptree_resolve_color(brw, tex_obj->mt, 0); + /* Sampling engine understands lossless compression and resolving + * those surfaces should be skipped for performance reasons. + */ + intel_miptree_resolve_color(brw, tex_obj->mt, + INTEL_MIPTREE_IGNORE_CCS_E); brw_render_cache_set_check_flush(brw, tex_obj->mt->bo); } @@ -223,6 +227,12 @@ intel_update_state(struct gl_context * ctx, GLuint new_state) tex_obj = intel_texture_object(u->TexObj); if (tex_obj && tex_obj->mt) { + /* Access to images is implemented using indirect messages + * against data port. Normal render target write understands + * lossless compression but unfortunately the typed/untyped + * read/write interface doesn't. Therefore the compressed + * surfaces need to be resolved prior to accessing them. + */ intel_miptree_resolve_color(brw, tex_obj->mt, 0); brw_render_cache_set_check_flush(brw, tex_obj->mt->bo); } diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index 5b176ca..e9ff800 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -2031,7 +2031,15 @@ intel_miptree_resolve_color(struct brw_context *brw, struct intel_mipmap_tree *mt, int flags) { - (void)flags; + /* From gen9 onwards there is new compression scheme for single sampled + * surfaces called "lossless compressed". These don't need to be always + * resolved. + */ + if ((flags & INTEL_MIPTREE_IGNORE_CCS_E) && + mt->msaa_layout == INTEL_MSAA_LAYOUT_CSS) { + assert(brw->gen >= 9); + return; + } switch (mt->fast_clear_state) { case INTEL_FAST_CLEAR_STATE_NO_MCS: diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h index 819ec5a..582522d 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h @@ -893,6 +893,15 @@ intel_miptree_used_for_rendering(struct intel_mipmap_tree *mt) mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED; } +/** + * Flag values telling color resolve pass which special types of buffers + * can be ignored. + * + * INTEL_MIPTREE_IGNORE_CCS_E: Lossless compressed (single-sample + * compression scheme since gen9) + */ +#define INTEL_MIPTREE_IGNORE_CCS_E (1 << 0) + void intel_miptree_resolve_color(struct brw_context *brw, struct intel_mipmap_tree *mt, -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev