On 8 February 2016 at 00:13, Laurent Carlier <lordhea...@gmail.com> wrote: > Le vendredi 5 février 2016, 13:40:26 CET Dave Airlie a écrit : >> Hi, >> >> In fixing some indirect sampler issues with ARB_gpu_shader5, >> I realised AoA was mostly fixed as well by the same things. >> >> Ilia made me fix atomics as well. >> >> So thise patch set enables AoA support on all gallium drivers >> exposing GLSL 1.30. >> >> Dave. >> >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev > > I 've quickly tested the series, Shadow of Mordor segfault on start and first > intro movie from witcher 2 is greenish then it segfault. > > On top of mesa-git with llvm-svn (both trunk) and amdgpu/kernel-4.5rc2
Thanks for giving it a go, the series I reposted should fix all this, on my gallium-sampler-fix branch as well. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev