On 08/20/2011 05:10 PM, Dan McCabe wrote: > On 08/20/2011 01:30 PM, Bryan Cain wrote: >> On 08/20/2011 03:05 PM, Dan McCabe wrote: >>> What are the implications for other architectures that support doubles? >> >> I don't see what you mean. gl_constant_value doesn't support doubles >> yet. > > "Yet" - that is the operative word. > > You can buy GPUs that support doubles today. Therefore, double support > should be on our radar (it appears to be on Eric's radar, based on his > commit comment). And we should understand what the implications are > for our code. Clearly, I don't understand the implications; if I did, > I wouldn't have asked. But perhaps Eric might. > > There are a couple of possible answers. > > "I don't know" - OK, but at least let's ask the question and start > thinking about it's answer. > > "No impact" - I like that answer. > > "It affects this, and this, and this" - While not ideal, at least we > then know what to do in the future and prepare ourselves for that future. > > cheers, danm
This particular commit has no impact at all. A core assumption of gl_constant_value is that 4 of each type in the union will fit into a vec4, so the gl_constant_value code will need to be reworked when double support is added. But this commit doesn't afffect that in any way. Bryan > >> >> Bryan >> >>> >>> On 08/19/2011 05:56 PM, Eric Anholt wrote: >>>> At least for Intel, all our uniform components are of uint32_t size, >>>> either >>>> float or signed or unsigned int. For uploading uniform data in the >>>> driver, >>>> it's much easier to upload a full dword per uniform element instead >>>> of trying >>>> to pick out the bool byte and then fill in the top 3 bytes of pad >>>> with 0. >>>> --- >>>> src/mesa/program/prog_parameter.h | 2 +- >>>> 1 files changed, 1 insertions(+), 1 deletions(-) >>>> >>>> diff --git a/src/mesa/program/prog_parameter.h >>>> b/src/mesa/program/prog_parameter.h >>>> index 1a5ed34..4c2773a 100644 >>>> --- a/src/mesa/program/prog_parameter.h >>>> +++ b/src/mesa/program/prog_parameter.h >>>> @@ -53,7 +53,7 @@ >>>> typedef union gl_constant_value >>>> { >>>> GLfloat f; >>>> - GLboolean b; >>>> + GLint b; >>>> GLint i; >>>> GLuint u; >>>> } gl_constant_value; > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev