On 25.01.2016 10:04, Ilia Mirkin wrote:
Yeah so this isn't going to fly. r600/radeonsi both expose
PIPE_CAP_COMPUTE, for clover, but won't support these compute shaders
quite yet. Not sure what the solution is here... maybe just add
another cap? PIPE_CAP_GLSL_COMPUTE or something? Or require a backend
to also set PIPE_CAP_GLSL_VERSION to 430 for ARB_compute_shader to
become exposed? Don't know.
GLSL 430 also requires arrays_of_arrays. I don't actually know how much
we need to do to support that, but maybe it'd be better not to depend on
that.
A new cap is an option. A slightly weird but I think reasonable option
would be to require a PIPE_CAP_GLSL_VERSION of 420, since
ARB_compute_shader officially requires OpenGL 4.2 anyway, and then let
us deal with the fallout when we up that version number.
Cheers,
Nicolai
-ilia
On Sun, Jan 24, 2016 at 4:09 PM, Samuel Pitoiset
<samuel.pitoi...@gmail.com> wrote:
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
src/mesa/state_tracker/st_extensions.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/state_tracker/st_extensions.c
b/src/mesa/state_tracker/st_extensions.c
index 2374dcc..ec30d99 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -489,6 +489,7 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(ARB_clear_texture), PIPE_CAP_CLEAR_TEXTURE
},
{ o(ARB_clip_control), PIPE_CAP_CLIP_HALFZ
},
{ o(ARB_color_buffer_float), PIPE_CAP_VERTEX_COLOR_UNCLAMPED
},
+ { o(ARB_compute_shader), PIPE_CAP_COMPUTE
},
{ o(ARB_conditional_render_inverted),
PIPE_CAP_CONDITIONAL_RENDER_INVERTED },
{ o(ARB_copy_image),
PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS },
{ o(ARB_depth_clamp), PIPE_CAP_DEPTH_CLIP_DISABLE
},
--
2.6.4
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