From: Ian Romanick <ian.d.roman...@intel.com> Commit c246828c added the code to save and restore the stencil texturing mode. The restore, however, was erroneously inside the 'target != GL_TEXTURE_RECTANGLE' block.
Fixes piglit test 'arb_stencil_texturing-blit_corrupts_state GL_TEXTURE_RECTANGLE'. Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> Cc: "11.0 11.1" <mesa-sta...@lists.freedesktop.org> --- src/mesa/drivers/common/meta_blit.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c index b414dce..78ecfe2 100644 --- a/src/mesa/drivers/common/meta_blit.c +++ b/src/mesa/drivers/common/meta_blit.c @@ -834,16 +834,16 @@ _mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target, if (target != GL_TEXTURE_RECTANGLE_ARB) { _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, blit->baseLevelSave); _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, blit->maxLevelSave); + } - if (ctx->Extensions.ARB_stencil_texturing) { - const struct gl_texture_object *texObj = - _mesa_get_current_tex_object(ctx, target); + if (ctx->Extensions.ARB_stencil_texturing) { + const struct gl_texture_object *texObj = + _mesa_get_current_tex_object(ctx, target); - if (texObj->StencilSampling != blit->stencilSamplingSave) - _mesa_TexParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE, - blit->stencilSamplingSave ? - GL_STENCIL_INDEX : GL_DEPTH_COMPONENT); - } + if (texObj->StencilSampling != blit->stencilSamplingSave) + _mesa_TexParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE, + blit->stencilSamplingSave ? + GL_STENCIL_INDEX : GL_DEPTH_COMPONENT); } _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, blit->samp_obj_save); -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev