From: Antia Puentes <apuen...@igalia.com> From the ARB_internalformat_query2 specification:
"- TEXTURE_SHADOW: The support for using the resource with shadow samplers is written to <params>. - TEXTURE_GATHER: The support for using the resource with texture gather operations is written to <params>. - TEXTURE_GATHER_SHADOW: The support for using resource with texture gather operations with shadow samplers is written to <params>." For all of them, "Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE. If the resource or operation is not supported, NONE is returned." --- src/mesa/main/formatquery.c | 19 ++++++++++++------- 1 file changed, 12 insertions(+), 7 deletions(-) diff --git a/src/mesa/main/formatquery.c b/src/mesa/main/formatquery.c index d3666d5..a412c3d 100644 --- a/src/mesa/main/formatquery.c +++ b/src/mesa/main/formatquery.c @@ -617,6 +617,9 @@ _mesa_query_internal_format_default(struct gl_context *ctx, GLenum target, case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE: case GL_CLEAR_BUFFER: case GL_TEXTURE_VIEW: + case GL_TEXTURE_SHADOW: + case GL_TEXTURE_GATHER: + case GL_TEXTURE_GATHER_SHADOW: params[0] = GL_FULL_SUPPORT; break; @@ -1163,15 +1166,17 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, break; case GL_TEXTURE_SHADOW: - /* @TODO */ - break; - case GL_TEXTURE_GATHER: - /* @TODO */ - break; - case GL_TEXTURE_GATHER_SHADOW: - /* @TODO */ + if (target == GL_RENDERBUFFER) + goto end; + + if (pname == GL_TEXTURE_GATHER && + !ctx->Extensions.ARB_texture_gather) + goto end; + + ctx->Driver.QueryInternalFormat(ctx, target, internalformat, pname, + buffer); break; case GL_SHADER_IMAGE_LOAD: -- 2.5.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev