An issue could still occur if the base level is set, but fixing that would require a lot more logic.
This fixes the recently-failing texelFetch 3D tests because the mipmaps were no longer being generated, which in turn caused the copying logic to be hit, which in turn didn't work because of the broken width/height/depth. Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> --- src/mesa/state_tracker/st_cb_texture.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index f8b3679..0ceb370 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1670,6 +1670,12 @@ st_finalize_texture(struct gl_context *ctx, width = stObj->width0; height = stObj->height0; depth = stObj->depth0; + } else { + /* The width/height/depth may have been previously reset in + * guess_and_alloc_texture. */ + stObj->width0 = width; + stObj->height0 = height; + stObj->depth0 = depth; } /* convert GL dims to Gallium dims */ st_gl_texture_dims_to_pipe_dims(stObj->base.Target, width, height, depth, -- 2.4.10 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev