Hi,

This series adds the possibility for drivers to get gl_FragCoord and 
gl_FrontFacing as system values. When FACE is a system value, it also changes 
its type to integer from floating-point.

Each variable has its own Const flag / Gallium CAP, so drivers can choose 
whether they want this for each variable.

This simplifies input handling in the radeonsi driver. With this, TGSI INPUT[i] 
becomes fragment shader input[i] in the hardware, so the driver doesn't have to 
do any translation of locations.

Please review.

Marek
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