Everything is in place and I'm not aware of any further issues. Tested with: - Piglit - Tessmark - Unigine Heaven - Shadow of Mordor - GRID Autosport
I have patches to backport this to Haswell, Ivybridge, and Baytrail as well (the first Intel hardware to support tessellation), but there are still a lot of GPU hangs left to debug. So that will come later. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/intel_extensions.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 24761a7..06672c1 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -362,6 +362,7 @@ intelInitExtensions(struct gl_context *ctx) if (brw->gen >= 8) { ctx->Extensions.ARB_stencil_texturing = true; + ctx->Extensions.ARB_tessellation_shader = true; } if (brw->gen >= 9) { -- 2.6.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev