I need access to glsl_type::vec2_type from C. Wrapping vec() also gives us access to vec3 if we need it.
Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/glsl/nir/nir_types.cpp | 6 ++++++ src/glsl/nir/nir_types.h | 1 + 2 files changed, 7 insertions(+) diff --git a/src/glsl/nir/nir_types.cpp b/src/glsl/nir/nir_types.cpp index 135591a..41ac546 100644 --- a/src/glsl/nir/nir_types.cpp +++ b/src/glsl/nir/nir_types.cpp @@ -168,6 +168,12 @@ glsl_float_type(void) } const glsl_type * +glsl_vec_type(unsigned n) +{ + return glsl_type::vec(n); +} + +const glsl_type * glsl_vec4_type(void) { return glsl_type::vec4_type; diff --git a/src/glsl/nir/nir_types.h b/src/glsl/nir/nir_types.h index b0b5184..64a75f6 100644 --- a/src/glsl/nir/nir_types.h +++ b/src/glsl/nir/nir_types.h @@ -75,6 +75,7 @@ bool glsl_type_is_matrix(const struct glsl_type *type); const struct glsl_type *glsl_void_type(void); const struct glsl_type *glsl_float_type(void); +const struct glsl_type *glsl_vec_type(unsigned n); const struct glsl_type *glsl_vec4_type(void); const struct glsl_type *glsl_uint_type(void); const struct glsl_type *glsl_array_type(const struct glsl_type *base, -- 2.6.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev