On Fri, Dec 18, 2015 at 11:45 PM, Miklós Máté <mtm...@gmail.com> wrote: > On 12/17/2015 01:06 PM, Marek Olšák wrote: >> >> On Wed, Dec 16, 2015 at 11:30 PM, Miklós Máté <mtm...@gmail.com> wrote: >>> >>> On 12/16/2015 05:27 PM, Marek Olšák wrote: >>>> >>>> What is this good for? >>>> >>>> Marek >>> >>> KotOR uses a series of scratch framebuffers for drawing the framebuffer >>> effects. These have no depth and no stencil, so check_compatible() >>> rejects >>> them, subsequent GL calls are no-op, and the screen becomes garbage. I >>> also >>> experimented successfully with disabling the visuals that have no depth >>> or >>> no stencil in gallium/state_trackers/dri/dri_screen.c, but I concluded >>> that >>> this one was a smaller hack. >> >> What kind of scratch buffer are we talking about? How is it created? >> >> Marek > > They are pbuffers, created like this: > > glXChooseFBConfig(dpy = 0x7cbe2280, screen = 0, attribList = [GLX_RED_SIZE, > 8, GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DOUBLEBUFFER, > False, GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT, GLX_RENDER_TYPE, GLX_RGBA_BIT | > GLX_COLOR_INDEX_BIT | 0xfffffffffffffffc, 0], nitems = [80]) > glXGetFBConfigAttrib(dpy = 0x7cbe2280, config = 0x7ccf08a0, attribute = > GLX_FBCONFIG_ID, value = [104]) > glXCreatePbuffer(dpy = 0x7cbe2280, config = 0x7ccf08a0, attribList = > [GLX_PBUFFER_WIDTH, 64, GLX_PBUFFER_HEIGHT, 64, 0]) > > Since depth is unspecified in the attrib list (I checked that if the game > had supplied WGL_DEPTH_BITS_ARB to wglChoosePixelFormatARB, Wine would have > added GLX_DEPTH_SIZE to the attrib list), the first fbconfig is chosen that > has 8 bits of r,g,b, which happens to be the very first config in the list, > and it has no depth or stencil. > > I noticed that the list of visuals that glxinfo prints has two elements > prepended that look like a bugfix for a similar problem. Maybe that would be > the optimal solution in this case as well?
Yes. If reordering the FBConfigs fixes the issue, it would be an acceptable workaround I think. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev