On Wed, Dec 2, 2015 at 7:25 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > On Wed, Dec 2, 2015 at 1:15 PM, Marek Olšák <mar...@gmail.com> wrote: >> On Wed, Dec 2, 2015 at 6:45 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>> On Mon, Nov 9, 2015 at 2:02 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>>> On Mon, Nov 9, 2015 at 1:56 PM, Matt Turner <matts...@gmail.com> wrote: >>>>> On Mon, Nov 9, 2015 at 10:46 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>>>>> On Mon, Nov 9, 2015 at 1:35 PM, Matt Turner <matts...@gmail.com> wrote: >>>>>>> On Sun, Nov 8, 2015 at 8:53 PM, Ilia Mirkin <imir...@alum.mit.edu> >>>>>>> wrote: >>>>>>>> st/mesa only prints messages in a debug context. Without always >>>>>>>> enabling >>>>>>>> the message generation, I don't see a way to hook into the glEnable() >>>>>>>> to >>>>>>>> turn it on/off. >>>>>>>> --- >>>>>>>> run.c | 1 + >>>>>>>> 1 file changed, 1 insertion(+) >>>>>>>> >>>>>>>> diff --git a/run.c b/run.c >>>>>>>> index 73e468d..1d8d3b1 100644 >>>>>>>> --- a/run.c >>>>>>>> +++ b/run.c >>>>>>>> @@ -417,6 +417,7 @@ main(int argc, char **argv) >>>>>>>> EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR, >>>>>>>> EGL_CONTEXT_MAJOR_VERSION_KHR, 3, >>>>>>>> EGL_CONTEXT_MINOR_VERSION_KHR, 2, >>>>>>>> + EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, >>>>>>>> EGL_NONE >>>>>>>> }; >>>>>>>> EGLContext core_ctx = eglCreateContext(egl_dpy, cfg, >>>>>>>> EGL_NO_CONTEXT, >>>>>>> >>>>>>> Is this a limitation of st/mesa, or am I using the KHR_debug API >>>>>>> incorrectly? It's my understanding that you can get KHR_debug messages >>>>>>> without a debug context by calling glEnable(GL_DEBUG_OUTPUT), and it >>>>>>> looks like this is supported by the KHR_debug spec. >>>>>> >>>>>> But I don't want to be generating the debug info in my driver for no >>>>>> reason. For example I have a timing-type debug message which gets the >>>>>> current time (to report how long a sync fence wait takes). This is a >>>>>> non-free operation that I want to avoid if no one's looking. >>>>> >>>>> Huh, looks like we do quite a bit of work before we throw the message >>>>> away. We could probably make that process a lot simpler. >>>>> >>>>>> I can see this both ways... perhaps the more expensive messages should >>>>>> be keyed on whether it's a debug context and the compiler message >>>>>> should always be reported. Or perhaps we can just create a debug >>>>>> context here and be done with it. >>>>> >>>>> I guess you can determine that based on >>>>> DEBUG_SEVERITY_{HIGH,MEDIUM,LOW,NOTIFICATION}? >>>> >>>> There's no driver notification about that (that I'm aware). Should there >>>> be? >>>> >>>> I don't really see how that can work, since I think you're supposed to >>>> be able to have multiple ones in a group. But I'm new to that API... >>>> if there's a driver hook that I missed or variable I should be looking >>>> at, please educate :) >>>> >>>> -ilia >>> >>> So what's the conclusion here? Request debug contexts, or I keep this >>> patch local for now until such a time that I can redo the gallium impl >>> to also pass messages through for non-debug contexts and teach nouveau >>> to look at context type to determine whether to do potentially >>> expensive debug things instead of whether there's a debug callback >>> set? [Aka for the foreseeable future.] >> >> A gallium state flag that enables the compiler messages would be a >> cleaner solution I think. > > Not sure how that maps onto the two options I outlined... I guess the > latter? (i.e. I keep this patch local)
Yes. Note that PIPE_CONTEXT_DEBUG is meant of hang debugging, not for OpenGL debug contexts. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev