Thank for the review ! I was referring to my previous var packing patch. Previous patch made GLSL optimisation entering an infinite loop (it added a variable, then dead_code_elimination removed it sometimes because not all occurences of the packed variables were replaced.)
I made some change, I should resend a new patch according to your recommandation tomorrow. Vincent ----- Mail original ----- > De : Brian Paul <bri...@vmware.com> > À : Vincent Lejeune <v...@ovi.com> > Cc : mesa-dev@lists.freedesktop.org > Envoyé le : Lundi 8 Août 2011 16h40 > Objet : Re: [Mesa-dev] (no subject) > > On 08/07/2011 01:49 PM, Vincent Lejeune wrote: >> This new patch fix an issue with some shader (mandelbrot demo) > > Are you referring to your var packing patch? > > Is the mandelbrot demo not working with a particular driver? Which one? > > -Brian > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev