Thank for the review !
I was referring to my previous var packing patch. Previous patch made GLSL 
optimisation entering an infinite loop (it added a variable, then 
dead_code_elimination removed it sometimes because not all occurences of the 
packed variables were replaced.)

I made some change, I should resend a new patch according to your 
recommandation tomorrow.

Vincent


----- Mail original -----
> De : Brian Paul <bri...@vmware.com>
> À : Vincent Lejeune <v...@ovi.com>
> Cc : mesa-dev@lists.freedesktop.org
> Envoyé le : Lundi 8 Août 2011 16h40
> Objet : Re: [Mesa-dev] (no subject)
> 
> On 08/07/2011 01:49 PM, Vincent Lejeune wrote:
>>  This new patch fix an issue with some shader (mandelbrot demo)
> 
> Are you referring to your var packing patch?
> 
> Is the mandelbrot demo not working with a particular driver?  Which one?
> 
> -Brian
>
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to