On 11/23/2015 10:54 AM, Jason Ekstrand wrote: > This fixes a regression introduced in b1a83b5d1 that caused basically all > shaders to fail to compile on 32-bit platforms.
Here's the part from the b1a83b5d1 commit message that makes me sad: v2 (Iago) - Replace ~0 by ~0ull - Removed unnecessary parenthesis This patch is Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> > Reported-by: Mark Janes <mark.a.ja...@intel.com> > Cc: Matt Turner <matts...@gmail.com> > --- > src/mesa/drivers/dri/i965/brw_inst.h | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_inst.h > b/src/mesa/drivers/dri/i965/brw_inst.h > index b2afe17..cd9f6ef 100644 > --- a/src/mesa/drivers/dri/i965/brw_inst.h > +++ b/src/mesa/drivers/dri/i965/brw_inst.h > @@ -694,7 +694,7 @@ brw_inst_bits(const brw_inst *inst, unsigned high, > unsigned low) > high %= 64; > low %= 64; > > - const uint64_t mask = (~0ul >> (64 - (high - low + 1))); > + const uint64_t mask = (~0ull >> (64 - (high - low + 1))); > > return (inst->data[word] >> low) & mask; > } > @@ -713,7 +713,7 @@ brw_inst_set_bits(brw_inst *inst, unsigned high, unsigned > low, uint64_t value) > high %= 64; > low %= 64; > > - const uint64_t mask = (~0ul >> (64 - (high - low + 1))) << low; > + const uint64_t mask = (~0ull >> (64 - (high - low + 1))) << low; > > /* Make sure the supplied value actually fits in the given bitfield. */ > assert((value & (mask >> low)) == value); > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev