On 07/27/2011 10:55 PM, Chad Versace wrote: > Fixes Piglit tests: > spec/glsl-1.20/compiler/built-in-functions/outerProduct-bvec*.vert > > spec/glsl-1.20/compiler/structure-and-array-operations/array-ctor-implicit-conversion-bool-float.vert > > spec/glsl-1.20/compiler/structure-and-array-operations/array-ctor-implicit-conversion-bvec*-vec*.vert > > Chad Versace (5): > glsl: Add method glsl_type::can_implicitly_convert_to() > glsl: Fix implicit conversions in non-constructor function calls > glsl: Remove ir_function.cpp:type_compare() > glsl: Fix conversions in array constructors > glsl: Clarify ir_function::matching_sigature() > > src/glsl/ast_function.cpp | 12 ++++- > src/glsl/glsl_types.cpp | 15 +++++ > src/glsl/glsl_types.h | 40 ++++++++++++++ > src/glsl/ir_function.cpp | 132 +++++++++++++++----------------------------- > 4 files changed, 110 insertions(+), 89 deletions(-)
Ken, there were enough issues with this patch series to prompt me to resubmit it. Each change has been noted in a commit message. -- Chad Versace c...@chad-versace.us
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