On 07/22/2011 11:50 PM, Christoph Bumiller wrote: > Trivial fix (I hope), came across this when testing multisampling via > RenderbufferMultisample. > > Christoph > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
It seems I forgot something ...
>From 791fed84f59a41efa00108e990ebf8da474670e1 Mon Sep 17 00:00:00 2001 From: Christoph Bumiller <e0425...@student.tuwien.ac.at> Date: Fri, 22 Jul 2011 23:41:15 +0200 Subject: [PATCH 3/4] mesa: don't forget about sampleBuffers in framebuffer visual update Otherwise multisample will never been enabled for multisample renderbuffers. --- src/mesa/main/framebuffer.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index e27569a..23fa1b2 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -548,6 +548,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx, fb->Visual.rgbBits = fb->Visual.redBits + fb->Visual.greenBits + fb->Visual.blueBits; fb->Visual.samples = rb->NumSamples; + fb->Visual.sampleBuffers = rb->NumSamples > 0 ? 1 : 0; if (_mesa_get_format_color_encoding(fmt) == GL_SRGB) fb->Visual.sRGBCapable = ctx->Const.sRGBCapable; break; -- 1.7.2.2
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