On Wed, Jul 06, 2011 at 12:18:18PM -0700, Ian Romanick wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On 07/05/2011 03:07 PM, Paul Berry wrote: > > The following patch series fixes bug #36669 (EmitNoMainReturn set > > to 1 doesn't make the GLSL compiler lower all the RET opcodes) as > > well as several other bugs I found in the course of reviewing > > lower_jumps.cpp. Some of these bugs prevented certain jumps from > > ever being lowered, or produced assertion failures. Others > > merely caused sub-optimal GPU code to be generated, by forcing > > do_lower_jumps() to take multiple passes in order to lower all > > jumps. > > > > The optimization performed by lower_jumps.cpp is quite complex > > and has a number of subtle corner cases. In order to be > > confident that these changes were correct, I added unit tests > > that verify its operation in isolation. I'm particularly > > interested to hear comments on how the tests are structured. I'm > > not aware of unit tests having been used in the mesa project > > before, and I'd like to find a way that we can make unit testing > > easier to do in other parts of the project (e.g. other > > optimization passes). > > The only other unit tests in Mesa are for the old matrix math routines > (fixed function). See src/mesa/math/m_debug*.c. > > This is an area that I've been thinking about lately. I noticed that > XCB uses a framework called check (http://check.sourceforge.net/), and > I've been wanting to talk to Jamey and Josh about their experience with > it, but I never seem to get around to it. Maybe now is the right time. :) >
There are also (3) unit tests for the r300 compiler in src/mesa/drivers/dri/r300/compiler/tests. I haven't used check before, but it looks pretty good based on the documentation. -Tom _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev