Am 30.06.2011 16:14, schrieb Adam Jackson: > On Thu, 2011-06-30 at 03:36 +0200, Roland Scheidegger wrote: >> Ok in fact there's a gcc bug about memcmp: >> http://gcc.gnu.org/bugzilla/show_bug.cgi?id=43052 >> In short gcc's memcmp builtin is totally lame and loses to glibc's >> memcmp (including call overhead, no knowledge about alignment etc.) even >> when comparing only very few bytes (and loses BIG time for lots of bytes >> to compare). Oops. Well at least if the strings are the same (I'd guess >> if the first byte is different it's hard to beat the gcc builtin...). >> So this is really a gcc bug. The bug is quite old though with no fix in >> sight apparently so might need to think about some workaround (but just >> not doing the comparison doesn't look like the right idea, since >> apparently it would be faster with the comparison if gcc's memcmp got >> fixed). > > How do things fare if you build with -fno-builtin-memcmp?
This is even faster: original ipers: 12.1 fps ajax patch: 15.5 fps optimized struct compare: 16.8 fps -fno-builtin-memcmp: 18.1 fps Looks like we have a winner :-) I guess glibc optimizes the hell out of it (in contrast to the other results, this affected all memcmp though I don't know if any others benefited from that on average). As noted by Keith though the struct we compare is really large (over 4k) so trimming the size might be a good idea anyway (of course the 4k size also meant any call overhead and non-optimal code due to glibc not knowing alignment beforehand and usage of return value is completely insignificant). A 50% improvement from disabling a compiler optimization, lol. Roland _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev