This change broke a whole lot of stuff on r600g, for example Unigine
Heaven:

        shader uses too many varying components (36 > 32)

I was going to attach the failing shader but it doesn't seem to have
been logged by MESA_GLSL=log

-- 
Cheers,
Sven Arvidsson
http://www.whiz.se
PGP Key ID 760BDD22

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