On Wed, 15 Jun 2011 00:13:51 -0700, Kenneth Graunke <kenn...@whitecape.org> wrote: > On 06/14/2011 03:28 PM, Chad Versace wrote: > [snip] > > @@ -355,26 +355,48 @@ static void emit_depthbuffer(struct brw_context *brw) > > ADVANCE_BATCH(); > > } > > > > - /* Emit hiz buffer. */ > > if (hiz_region || stencil_irb) { > > - BEGIN_BATCH(3); > > - OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER<< 16) | (3 - 2)); > > - OUT_BATCH(hiz_region->pitch * hiz_region->cpp - 1); > > - OUT_RELOC(hiz_region->buffer, > > - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, > > - 0); > > - ADVANCE_BATCH(); > > - } > > + /* > > + * In the 3DSTATE_DEPTH_BUFFER batch emitted above, the 'separate > > + * stencil enable' and 'hiz enable' bits were set. Therefore we must > > + * emit 3DSTATE_HIER_DEPTH_BUFFER and 3DSTATE_STENCIL_BUFFER. Even if > > + * there is no stencil buffer, 3DSTATE_STENCIL_BUFFER must be > > emitted; > > + * failure to do so causes hangs on gen5. > > + */ > > Extra indentation here?
Nope. The comment only applies if the if-branch is taken, so I placed the comment in the if-branch. > > Otherwise, yes, please :) > > Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> > > [snip] _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev