On Wed, Jun 15, 2011 at 2:14 PM, Jeffrey Collins <tilde...@hotmail.com> wrote: > Does line anti aliasing work for r600 and r700 processors? It does not seem > to change anything visually when I > set PA_SC_AA_MASK.u32All, PA_SC_AA_SAMPLE_LOCS_MCTX.u32All, PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX.u32All > and PA_SC_AA_CONFIG.u32All to what would seem to be reasonable values in > r700InitState.
Those regs are for MSAA. For primitive AA (lines, points, etc.), you need to add instructions to the fragment shader. It works similarly to r3xx-r5xx. See section 10.7 of the r5xx acceleration guide: http://www.x.org/docs/AMD/R5xx_Acceleration_v1.5.pdf Alex _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev