We were assuming that the input attribute n to the FS was
FRAG_ATTRIB_TEXn, which happened to be true often enough for our
testcases.
---
 src/mesa/drivers/dri/i965/gen6_sf_state.c |   14 +++++++-------
 1 files changed, 7 insertions(+), 7 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c 
b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 8437cfe..f3e6734 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -231,13 +231,6 @@ upload_sf_state(struct brw_context *brw)
         (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
    }
 
-   if (ctx->Point.PointSprite) {
-       for (i = 0; i < 8; i++) { 
-          if (ctx->Point.CoordReplace[i])
-              dw16 |= (1 << i);
-       }
-   }
-
    /* flat shading */
    if (ctx->Light.ShadeModel == GL_FLAT) {
        dw17 |= ((brw->fragment_program->Base.InputsRead & (FRAG_BIT_COL0 | 
FRAG_BIT_COL1)) >>
@@ -251,6 +244,13 @@ upload_sf_state(struct brw_context *brw)
       if (!(brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)))
         continue;
 
+      /* _NEW_POINT */
+      if (ctx->Point.PointSprite &&
+         (attr >= FRAG_ATTRIB_TEX0 && attr <= FRAG_ATTRIB_TEX7) &&
+         ctx->Point.CoordReplace[attr - FRAG_ATTRIB_TEX0]) {
+        dw16 |= (1 << input_index);
+      }
+
       /* The hardware can only do the overrides on 16 overrides at a
        * time, and the other up to 16 have to be lined up so that the
        * input index = the output index.  We'll need to do some
-- 
1.7.5.3

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