On 06/03/2011 12:47 PM, Chad Versace wrote:
Since the stencil buffer is interleaved, the generic Mesa renderbuffer
accessors do not suffice. Custom span functions are necessary.

Signed-off-by: Chad Versace<c...@chad-versace.us>

I know you had done this with handwritten functions at one point, rather than using stenciltmp.h. Why the change, if you don't mind me asking? Either way is fine, of course.

I haven't verified your math but I know that it's necessary and that you've tested it.

Acked-by: Kenneth Graunke <kenn...@whitecape.org>
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