On Sun, May 15, 2011 at 1:55 AM, Dave Airlie <airl...@gmail.com> wrote:
> From: Dave Airlie <airl...@redhat.com>
>
> This fixes piglits fragment-and-vertex-texturing test on llvmpipe for me.
>
> I've no idea if someone had another plan for this that is smarter than what
> I've done here, but what I've basically done is
>
> split fragment and vertex sampler and sampler_view setup function, factor
> out the common chunks of both.
>
> side-cleanups:
> drop st->state.sampler_list - unused
> don't update border color if we have no border color.

I only took a quick look but this seems right.  I think there's an
open bug related to mishandling of sampler state from a couple months
ago (you might want to look that one up and test for it).  My
suggestion then was to split up the loop into separate vertex/fragment
loops like this.

Reviewed-by: Brian Paul <bri...@vmware.com>

-Brian
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