Christian König wrote:
The problem is more complicated than this, using a signed buffer format is just a workaround, the real solution is to implement blender clamping in r600g. You could try this (temporary) patch until I figured out how to do this correctly on all supported hardware:--- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -786,10 +786,10 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta if BLEND_FLOAT32 is set of> 11 bits in a UNORM or SNORM */ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS&& desc->channel[i].size< 12) { //TODO: Seems to work on RV710, but i have no idea what to do between R600-RV710 - if (rctx->family< CHIP_RV710) { - color_info |= S_0280A0_BLEND_CLAMP(1); - color_info_mask |= S_0280A0_BLEND_CLAMP(1); - } + //if (rctx->family< CHIP_RV710) { + // color_info |= S_0280A0_BLEND_CLAMP(1); + // color_info_mask |= S_0280A0_BLEND_CLAMP(1); + //} color_info |= S_0280A0_SOURCE_FORMAT(V_0280A0_EXPORT_NORM); }
It does fix xvmc - my chip is RV770 (well RV790) so I wasn't expecting any change.
I haven't tried Alexes' patch yet as it doesn't apply to pipe-video.
I'm currently focusing more on the variable length decoding part of the vdpau mpeg2, by the way: How is well does this work on your hardware?
Still showing the new artifacts even with the patch. It's also quite slow, I have CPU to spare according to top.
My HD4890 on low (240MHz) gives about 15fps on newmobcal, it's a bit under 30 fps on high (850MHz).
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