-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 05/02/2011 09:19 AM, Roland Scheidegger wrote: > Am 02.05.2011 16:40, schrieb Marek Olšák: >> On Mon, May 2, 2011 at 3:47 PM, Brian Paul <bri...@vmware.com> wrote: >>> On 05/02/2011 07:03 AM, Marek Olšák wrote: >>>> >>>> --- >>>> src/gallium/include/pipe/p_defines.h | 1 + >>>> src/gallium/include/pipe/p_state.h | 1 + >>>> src/mesa/state_tracker/st_atom_rasterizer.c | 6 +++++- >>>> src/mesa/state_tracker/st_extensions.c | 4 ++++ >>>> 4 files changed, 11 insertions(+), 1 deletions(-) >>>> >>>> diff --git a/src/gallium/include/pipe/p_defines.h >>>> b/src/gallium/include/pipe/p_defines.h >>>> index 431a7fb..176fee9 100644 >>>> --- a/src/gallium/include/pipe/p_defines.h >>>> +++ b/src/gallium/include/pipe/p_defines.h >>>> @@ -465,6 +465,7 @@ enum pipe_cap { >>>> PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR = 44, >>>> PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL = 45, >>>> PIPE_CAP_MIXED_COLORBUFFER_FORMATS = 46, >>>> + PIPE_CAP_SEAMLESS_CUBE_MAP = 47 >>>> }; >>>> >>>> /* Shader caps not specific to any single stage */ >>>> diff --git a/src/gallium/include/pipe/p_state.h >>>> b/src/gallium/include/pipe/p_state.h >>>> index 0c1f509..26e8a8e 100644 >>>> --- a/src/gallium/include/pipe/p_state.h >>>> +++ b/src/gallium/include/pipe/p_state.h >>>> @@ -101,6 +101,7 @@ struct pipe_rasterizer_state >>>> unsigned line_smooth:1; >>>> unsigned line_stipple_enable:1; >>>> unsigned line_last_pixel:1; >>>> + unsigned seamless_cube_map:1; >>> >>> Shouldn't this be sampler state and not rasterizer state? The AMD extension >>> lets this option be set per texture. Though, I don't know if non-AMD >>> hardware supports that mode. >> >> r600 and r700 hardware has one enable bit that affects the entire >> chip. There is no per-sampler enable bit. >> >> evergreen and later hardware indeed has a per-sampler enable bit. >> >> I wouldn't like to limit the extension to evergreen, so >> pipe_rasterizer_state seemed to be the only choice. > > You can still do that if it's per-sampler (state tracker ensures it's > the same in all sampler state), though it will make things more > complicated for r600 and you'll need two caps (for implementing both > extensions).
That seems like the right way to do it. That's basically how I had planned to do it in the i965 driver. It's a bit tricky, though. I believe it's possible for applications to use both modes. You have to make sure that you get the right state if an app: - turns on the global enable - turns on the per-texture enable for one texture - draw - turn off the global enable - draw > I'm not sure how useful that AMD extension is, but since that extension > was done after the ARB one (and it was implemented that way in hw) I > guess that there is indeed some use for it. I believe intel chips could > also do it per-sampler, not sure about nvidia. Of course, for d3d10 it > isn't needed, since it's always enabled (not sure about d3d11 but I > guess it's the same) globally anyway, and I don't know if we plan to > support the AMD extension. Adding the AMD extension is somewhere way, way, way down on my todo list... -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org/ iEYEARECAAYFAk2+5j8ACgkQX1gOwKyEAw93OQCgjnicH5m4P+uRzIguJKwnmkJY QskAnj2fu4K9oeNb5y/+5WJSQEfAm++C =RbgK -----END PGP SIGNATURE----- _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev