On 05/02/2011 07:03 AM, Marek Olšák wrote:
Otherwise there would be no way to know whether the state has been changed.
---
  src/mesa/main/enable.c |    1 +
  src/mesa/main/mtypes.h |    1 +
  2 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 2ec19c8..dbc6d21 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -886,6 +886,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, 
GLboolean state)
        case GL_TEXTURE_CUBE_MAP_SEAMLESS:
         CHECK_EXTENSION(ARB_seamless_cube_map, cap);
         ctx->Texture.CubeMapSeamless = state;
+        FLUSH_VERTICES(ctx, _NEW_SEAMLESS_CUBE_MAP);
         break;

The flush call needs to be made before the state is changed.


  #if FEATURE_EXT_transform_feedback
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index fba65e8..8665353 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2994,6 +2994,7 @@ struct gl_matrix_stack
  #define _NEW_PROGRAM_CONSTANTS (1<<  27)
  #define _NEW_BUFFER_OBJECT     (1<<  28)
  #define _NEW_FRAG_CLAMP        (1<<  29)
+#define _NEW_SEAMLESS_CUBE_MAP  (1<<  30)

I'd probably just use the _NEW_TEXTURE flag here.

-Brian
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