https://bugs.freedesktop.org/show_bug.cgi?id=36182
--- Comment #9 from Marek Olšák <mar...@gmail.com> 2011-04-13 03:00:43 PDT --- (In reply to comment #8) > (In reply to comment #7) > > No, it doesn't. First, there is no Shader Model 3 in OpenGL per se. Second, > > ARB_fragment_program matches DX9's Shader Model 2, not 3, so the game lies > > about it. > OpenGL does not allow for reliable detection of Shader Model 3 but it IS > required because some of the shaders are too complex for Shader Model 2 > hardware. I don't see any shaders in that log that would need SM3.0. Yes, there is one with 454 instructions, but that's still well within the limits of SM2.0b. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev