On Fri, Mar 25, 2011 at 14:44, Matt Turner <matts...@gmail.com> wrote: > On Wed, Mar 23, 2011 at 4:28 PM, ★ Emeric <emeric.gra...@gmail.com> wrote: >> Hi everyone, >> My name is Emeric, I am a 22 years old french student, and I am >> currently looking to apply to the google summer of code 2011. >> I saw the "Gallium H.264 decoding" idea on the X.Org GSoC page, and I >> am particularly interested by this project. > > A couple days ago, a few developer talked in passing about this idea > on IRC. One point made was that shader-based video is kind of, well, > not ideal, for cards that have dedicated hardware since it's going to > utilize most of the cards resources and also use quite a bit of power > in the process. Now, shaders may be the best we can do in practice, > given the difficulties in releasing documentation for AMD's UVD, for > instance, but still. > > Since Google (and most of the free software community) is pushing WebM > over H264, it might be a good idea to focus instead of WebM. Clearly > there are no cards today that support WebM video decoding, so this > would be neat. I don't know, but I'd guess a lot of the code needed > for WebM decoding is also useful for H264 decoding. >
I agree that WebM would be awesome. But what APIs are available that do WebM right now? It would be nice to use an existing API there. Stéphane _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev