On Fri, Mar 18, 2011 at 7:17 AM, Srini <srini_raj...@yahoo.com> wrote: > Hi all, > I am trying to port mesa for a windowing platform called CDI one like > XCB,X11. i am successful to all EGL Calls except eglSwapBuffers. so my gles > application cause segmentation fault when delegating the final rendered > scene to native platform. > I managed to port the entire flow of EGL calls by looking out the reference > from gles application running on X11 window. but when coming to > eglSwapBuffers it is the whole thing handled by the calls > "xcb_dri2_copy_region_unchecked" of XCB library for what i am not getting > source code to look out. > > could any one please advice me where from the final gles rendered buffer, > has to be taken in Mesa context in egl_dri2.c file meaning before giving to > XCB? > > could any one please tel me where can i get the source code of xcb-dri > extensions. i understand from the build system of libxcb-1.5, the souce code > for this extensions are managed by some python script (if i understand > correct!). > > i am seriously blocked in this could anyone please help. > > > Thanks in Advance. > > > REgards, > Srini. > Looking at xcb_dri2_copy_region_unchecked source would do you no good. It's platform specific code, it just tell your window managing system (what ever it's) to swap between the back & front buffer.
Cheers, Jerome _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev