On Mon, 2011-03-21 at 16:23 +0100, Christoph Bumiller wrote:
> On 03/21/2011 02:12 AM, Marek Olšák wrote:
> 
> > diff --git a/src/gallium/include/pipe/p_state.h 
> > b/src/gallium/include/pipe/p_state.h
> > index cf6c5b5..f6ad456 100644
> > --- a/src/gallium/include/pipe/p_state.h
> > +++ b/src/gallium/include/pipe/p_state.h
> > @@ -81,6 +81,8 @@ struct pipe_rasterizer_state
> >  {
> >     unsigned flatshade:1;
> >     unsigned light_twoside:1;
> > +   unsigned clamp_vertex_color:1;
> > +   unsigned clamp_fragment_color:1;
> >     unsigned front_ccw:1;
> >     unsigned cull_face:2;      /**< PIPE_FACE_x */
> >     unsigned fill_front:2;     /**< PIPE_POLYGON_MODE_x */
> 
> Hadn't you put clamp_fragment_color in the blend state initially ?
> It seems like a more logical place to me.

Indeed you're right.  Fragment color clamping takes place in the part of
the pipeline governed by the blend CSO.

Keith

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