2011/3/9 Christian König <deathsim...@vodafone.de>:
> Piglits glsl-routing and texrect-many tests are failing if this isn't
> working right for example.
>
Those still work here at least, though I think that especially on
Evergreen it simply isn't going to hit the instruction limit for most
shaders.

> I'm using Code::Blocks most of the time, but since mesa doesn't seems to
> have a consistent coding convention I sometimes have trouble switching
> back and forth between the different editor settings. I even reverted to
> using a good old vim for editing some parts of the code. Any ideas how
> to improve this?
>
Personally I just use vim with an appropriate vimrc. For r600g I have
"au! BufRead,BufNewFile *src/gallium/*/r600/* setlocal noet sw=8
sts=8". Also, listchars is really useful.

> By the way: What should be the correct line to add to the commit
> message, "Reviewed-by: Henri Verbeet <hverb...@gmail.com>"?
>
I guess, but I don't think Mesa is very strict about those.
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