2011/3/9 Christian König <deathsim...@vodafone.de>: > Piglits glsl-routing and texrect-many tests are failing if this isn't > working right for example. > Those still work here at least, though I think that especially on Evergreen it simply isn't going to hit the instruction limit for most shaders.
> I'm using Code::Blocks most of the time, but since mesa doesn't seems to > have a consistent coding convention I sometimes have trouble switching > back and forth between the different editor settings. I even reverted to > using a good old vim for editing some parts of the code. Any ideas how > to improve this? > Personally I just use vim with an appropriate vimrc. For r600g I have "au! BufRead,BufNewFile *src/gallium/*/r600/* setlocal noet sw=8 sts=8". Also, listchars is really useful. > By the way: What should be the correct line to add to the commit > message, "Reviewed-by: Henri Verbeet <hverb...@gmail.com>"? > I guess, but I don't think Mesa is very strict about those. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev