On Mon, Feb 21, 2011 at 02:41:06PM -0800, Eric Anholt wrote: > This extension allows a client to bind one context in multiple threads > simultaneously. It is then up to the client to manage synchronization of > access to the GL, just as normal multithreaded GL from multiple contexts > requires synchronization management to shared objects.
EGL would also benefit from a similar extension. Is there any interest in implementing this? Cheers, Alexandros _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev