On 2011/2/15 13:08, Eric Anholt wrote:
On Tue, 8 Feb 2011 14:30:55 -0800, Chad Versace<c...@chad-versace.us>  wrote:
Before populating the vertex buffer attribute pointer (VB->AttribPtr[]),
convert vertex data in GL_FIXED format to GL_FLOAT.

Fixes bug: http://bugs.freedesktop.org/show_bug.cgi?id=34047
Don't suppose we have a testcase for these?  It could go easily in the
ARB_ES2_compat directory without needing new framework stuff.

Does this mean, we don't need infrastructure to support OpenGL ES 2.0 for piglit anymore?

Thanks
    --Shuang
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