https://bugs.freedesktop.org/show_bug.cgi?id=34259
Summary: gallium: transfers should not use z/depth and not y/height for 1d array textures as layer parameter Product: Mesa Version: git Platform: All OS/Version: All Status: NEW Severity: normal Priority: medium Component: Mesa core AssignedTo: mesa-dev@lists.freedesktop.org ReportedBy: srol...@vmware.com Currently, gallium is using gl-style y/height for the layer parameter for 1d array textures in pipe transfers (that is, it is using the next "unused" parameter, which is y for 1d array, and z for 2d array textures). This was never meant to be that way but not properly documented. It should always use z/depth for layer parameter, regardless if it's a 1d or 2d array texture. Conceptually, it is a different parameter, which is just basically merged with z/depth since 3d arrays don't exist. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev