https://bugs.freedesktop.org/show_bug.cgi?id=29279
Ricardo Salveti <rsalv...@rsalveti.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #37421|0 |1 is obsolete| | --- Comment #3 from Ricardo Salveti <rsalv...@rsalveti.net> 2011-02-04 11:27:32 PST --- Created an attachment (id=42938) View: https://bugs.freedesktop.org/attachment.cgi?id=42938 Review: https://bugs.freedesktop.org/review?bug=29279&attachment=42938 Properly defining default precision in es2gears fragment shader This patch is basically the same one as Alexandros posted initially at this bug. Also removing "#ifdef GL_ES" as this demo is already only related with GLES. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev