https://bugs.freedesktop.org/show_bug.cgi?id=29420
--- Comment #8 from Edward Rudd <ur...@outoforder.cc> 2010-12-02 06:34:38 PST --- Here is some updated info On what me and Hicham (of bug # 32045) have found. What's happening now with the demo and release game is quite odd. On Hicham's r300 based card his scenes are upside down, where as decals are rightside up. (Hicham's screenshots) http://img21.imageshack.us/i/amnesiascreenshot000.jpg/ http://img168.imageshack.us/i/amnesiascreenshot002.jpg/ Now from my (as the linux/mac developer for Frictionalgames) experience on testing under F14 on an ATI HD 3000 (embedded card) is that some of the GLSL refused to compile, where as Hicham did not have this issue. Because of that I could not get anywhere to the point of recreating his "upside down scenes". What is interesting though is that I installed an nvidia GTS 450 card later that day and first ran it in pure mesa mode (albeit all software as nuvoue doesn't support that card yet). And all of the GLSL compiled perfectly AND everything rendered perfectly. Now it was at a snails pace at around 500ms to 1900ms per frame but it rendered:). -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev