https://bugs.freedesktop.org/show_bug.cgi?id=31104
--- Comment #7 from infested...@gmail.com 2010-10-25 14:30:57 PDT --- (In reply to comment #6) > Having seen this kind of thing in the past, my guess is it's a bug in the > vertex shader's handling of indirect addressing into the constant buffer to > get > skinning parameters. Would you say that it is caused by the game's code, or is the problem in the video driver? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev