https://bugs.freedesktop.org/show_bug.cgi?id=29646
--- Comment #5 from Michel Dänzer <mic...@daenzer.net> 2010-09-24 00:29:00 PDT --- (In reply to comment #4) > So, I'd think that if glxDestroyPixmap() can follow XDestroyPixmap() the GLX > pixmap X ID has to be kept around and not deallocated in the server until > glXDestroyPixmp is called (or the client exits) That is the case: Pixmaps are reference counted in the X server, and GLXPixmaps take a reference on the backing X pixmaps. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev